Among Us dominates student gaming


June 2018, game developer InnerSloth released a minimalist mobile game that was partially inspired by John Carpenter’s 1982 film, The Thing. Similar to the film, the game placed users in a scientific locale where their main objective was to complete tasks amidst one or more ‘impostor’ users who are attempting to sabotage the station. 

Though it was met with low mainstream popularity, the game has experienced a resurgence in popularity due to its high saturation among Twitch and YouTube gamers. 

“I played it two years ago and I think it’s cool that it came back this year,” junior Mason Ward said.

Among Us’ second wave of popularity also brought a wave of internet memes. 

“Among Us memes are the best because they are often creative and relatable,” junior Sophie Gruener said.

The social aspect of the game pits friends against each other, as no one knows who is the impostor and who is a crewmate.

“It’s like a social experiment that has been put into a video game format,” junior Jacobb Dearing said.